Lyra

This vase design was part of the offsite program I attended in February 2024, marking my first project for the Workflow class. The assignment involved creating a collection of vases in three different sizes. I selected this form and experimented with colors, patterns, and ceramic glazing to explore the interaction of light and texture. While working with glaze in rendering software posed challenges, it allowed me to push creative boundaries and play with light and color. The project was modeled in Rhino and rendered in KeyShot.

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